Year 1999

Ideas from Halloween-l Members

Subject:

Re: HALL: New Animations
Date: Sat, 02 Jan 1999 19:05:48 PST
From: "Joe Pfeiffer" <halloween97@hotmail.com>
Sometimes things that generally themselves are feared by people can get a real boost when animated. Three common things are scarecrows, mannequins and clowns. Putting these in a common yet somewhat sinister atmosphere can generate a basic fear that has not been as desensitized as blood and gore has been. A clown asleep in a rocking chair, a lifeless scarecrow on it's post or hung from a tree, or a somewhat worn yet hauntingly lifelike discarded mannequin in a dumpster. In each case when these characters suddenly burst to life so too does the audience's fear. Just a few animation possibilities Joe
This reminds me of a local haunt I went to a few years ago. We were walking along and came upon a group of bloody mannequins strewn in our path (victims of the werewolf that scared us a yard back or so). Anyway, these all looked rather fake and obviously done. And as we walked past, one just sat up. We ran screaming; it was wonderful. The point of this is these "mannequins" were NOT hauntingly lifelike; in fact they looked pretty fake. So when one sat up it was even more of a scare. -Clayton Something similar to this was done at a local "Haunted Park" near me. The setup was a series of dummies starting with really obvious and badly done getting progressivly better until the last which was a live haunter. The first few lulled them into a false sense of security. "It's just another dummy" ~Tom Henk At knotts this past year they had a room that was set up like a movie theatre.. a bunch of seats with about 10 dummies dressed like the scream guy. well they even had a bright light shinning down the path like a movie projector so you had to squint.. well one of the scream dummies was actually a person so he reached out for and and.. it was one of the few things that night that made me jump. it was cool for there were maybe twenty or thirty movie seats.. and ok maybe only 5-8 scream guys.. randomly placed in the chairs..
pretty cool..

Subject:

HALL: Exit Left
Date: Thu, 7 Jan 1999 17:21:00 -0800
From: Chuck Rice <Chuck@WildRice.com>
At 3:55 PM -0500 1/7/99, Ricky & Karen Dick wrote:
>>I know Jenny's phone number.
>
>
> Is it 867-5309?
> Gravely
Now that brings to mind a neat passage out of a HH room. (Don't ask me how. It involves more than one level of indirection). Set up a coffin on one wall and place a phone in it. Then when the marks are in the room, Ring the phone and ask the mark that answers to close the coffin door. When they do, open a door on the other side and usher them out. When their friends open the coffin again, they will have vanished. What you do with the separated mark after that is up to you. -Chuck-

Subject:

Re: HALL: A new thread....
Date: Sat, 9 Jan 1999 21:14:59 EST
From: JMeils42@aol.com
Hi,
Now that the holidays are over I thought we could get something going on a room design thread.
To start this off, I'd like to ask: "Suppose you had to build a room at the last minute? You have the usual supplies laying around (cast of furniture, paint, cammo net, what have you) What do you do?
One of our "ace in the hole" room designs has always been to cover a room in cammo net, and drape a scrap piece over an actor, sometimes with one of those "glowing mouth pieces" you can get at Walgreens. The scare of bumping into someone who blends with the walls always works.... Later, when we have time to refine, we'll add a good swamp soundtrack and a few varied plants.... Joe "DiaboliCo"

Subject:

Re: HALL: A new thread....
Date: Sat, 9 Jan 1999 23:38:36 -0700
From: htraver@dreamsys.com
(Joe on the last minute room) I would go with a very dark room and use speaker fun and games to scare the biological functions out of guests.... a large thunderclap with a
strobe in a dark hall can do wonders....
Nightmare Tony

Subject:

Re: HALL: A new thread....
Date: Mon, 11 Jan 1999 09:17:13 -0500
From: "Cliff Martin" <cliff.martin@saralee.net>
> (Joe on the last minute room)
> I love the simple scares that play on people's already programmed fears:
1) Snakes! Start with a very dark hall. an operator wiggles garden hose (or soaker hose) through holes in the wall about ankle level.
2) Spiders! Another very dark hall. fishing line hanging from the ceiling, then whisper "dont step on the spiders", while tossing a few pieces of popcorn on their heads...
3) Voices! Ok, another very dark hall. An actor whispers from the other side of the wall through access holes right in the guest's ears. "hiya!" "rats!" "snakes!", etc...
3) Tentacles! A very dark hall (not again!) widens into a dark room. Guests must feel their way along. Suspend several flexible tubes from the ceiling or out from the tops of the walls. Corrigated(?) drain pipe works. Attach some tubes at the bottoms. Wrap some of the tubes with fake fur. Guests must work their way through the tubes to get out. Add intermittent growling or wolf barks, or preface with a story about giant spiders... You can 'turn up the dial' on any of these by adding a (trustworthy) actor dressed in black that only moves or speaks when touched... Minds are a really fun thing to play with - all squishy... Cliff

Subject:

Re: HALL: A new thread....
Date: Mon, 11 Jan 1999 12:44:29 -0500
From: "Cliff Martin" <cliff.martin@saralee.net>
> > (...the last minute room)
Or, start with not-so-dark room, a few short throw air cylinders and a living room set with a table, couch, chair, etc... Connect the furniture bottoms to the air cylinders and set them all to fire quickly. This could either be a 'possessed' room or an 'earthquake' room depending on the soundtrack. For a variation of the possessed room, hollow out one of the seats of the couch (or chair), and an actor/monster could jump out from beneath the seat cushion just when the furniture has settled down... Just a random thought... Cliff

Subject:

HALL: calling their name
Date: Mon, 11 Jan 1999 22:06:44 -0500
From: elionwyr@onix.com
There's a house in Newtown, PA - called "The House", aptly enough - that this past Halloween season used the name thang in a great way. They'd have their patrons fill out a mailing list info card, and near the end of that group's tour thru the house, one of those names would be projected up on a tombstone. Really clever, and got great reactions! - Dusti "Minion"

Subject:

Re: HALL: Room Idea?
Date: Thu, 18 Feb 1999 01:09:58 EST
From: Hauntedfx@aol.com
In a message dated 2/17/99 9:26:23 PM Eastern Standard Time,
mmarcrum@ix.netcom.com writes:
<< How about a fear of small tight places...and then you make a room that is very very very dark...and the people have to walk down the middle, but because it is so dark they can't see that the walls are coming in on them from the side..until it is just wide enough to squeeze through. Only thing is there is no door at the end so they are stuck...just a thought! the new kid on the crypt >> The haunt I worked at last year you entered a maze through a coffin and it is very small but all the walls in the maze are made of foam rubber so everyone can squeeze through i was told a few years back some sumo wrestlers went through it ..but any way it worked great .. getting people to go in the coffin was hard though.....by the way it was an up right coffin used as a door with no back to it but the lid you could shut .. people would get in and start banging on the lid to be let out ...it was really great when the next group came in and heard banging from inside the coffin they were about to go in to.

Subject:

HALL: "Collapsing Room" was Re: Room Idea?
Date: Thu, 18 Feb 1999 21:19:32 -0600 (CST)
From: John Dolan <jdolan@titan.iwu.edu>
On Wed, 17 Feb 1999, #mmarcrum wrote:
> How about a fear of small tight places...
In keeping with the "unlimited budget" vein.... :) How about this.... You (the guest) walk onto a spanning bridge (like the "Black Hole"). Instead of being in a tunnel, you are in a hallway that is painted to look like rocks. The side walls are 6ft. apart and the ceiling is 8ft. tall, but the is no apparent door at the end, so you are stuck on the bridge. Suddenly you hear the sounds of heavy rumbling, and the walls and ceiling start closing in. Just when it starts to get uncomfortably narrow (say the walls are now 3ft wide and the ceiling is at 7ft.)... The lights go out... but the "rumbling" sound continues.... (At this point the walls, and ceiling, in reality stop, but I can just envision the guests huddling and ducking in the dark due to the sound effects playing on their imagination). This wouldn't be a cheap effect to accomplish....Well actually it could, if you didn't want to add the ceiling, but hey, I'm not spending my money so..... This effect would have to be framed so that the side walls do not bear the weight of the ceiling. The ceiling would be held up outside of the walls by additional framework. The whole platform (side walls and ceiling-but not bridge) would be lowered by hydraulic pistons (for the ceiling part). Simultaneously, the side walls (that are built on rollers-top & bottom) would be moved inward by hydraulics on both sides of the lowering platform. Actually you could probably use the "sound effects" to mask the noise of the reverse of this process when the lights go out. When everything is back into position, the sound effects stop, the lights come back on, and a door now opens at the opposite end of the bridge.... It would be mighty expensive, but in my head it looks pretty good!!! JD jdolan@titan.iwu.edu

Subject:

Re: HALL: Disclaimers
Date: Thu, 18 Feb 1999 11:28:54 -0500
From: Ricky & Karen Dick <castleb@dns.pulsenet.com>
Hi, Here's a new topic to try. I was thinking about how we all most likely put up the strobe/fog disclaimers somewhere. Then I saw the disclaimers in the morris catalog on the page where they sell the nazi armbands and such. Since we have gotten evil letters from those offended by even the tarot cards in the gypsy room, Or the fully covered actress in leather in the torture room, I wondered about a'Content Disclaimer' and if anyone has any thoughts on this. Heres a sample of what I might post this year.
WELCOME! and thank you for attending Castle Blood.
Tonight you will enjoy a secular, theatrical performance based on traditional dark, spooky halloween images and classic monster movie themes.
The actors and displays whithin are here merely for theatrical amusements purposes only,and are in NO WAY intended to promote, encourage, or discourage any one particular religiuos belief or faith.
Please enjoy your evening with us in the spirit it is intended. Thanks you, Gravely MacCabre esq.
Whatta ya think?
SO many times when people complain, I just scratch my head and wonder, what the heck they were seeing in something that sure wasn't what I wrote. I've told patrons " you're watching a different show than we are" Many of you have seen our 1996 tape, 'the quest' and I still keep a letter from a lady from that year, who found at least 6 reasons that me and the cast are gonna burn in hell forever. And I still dont get it. Gravely

Subject:

Re: HALL: 3-D haunted houses
Date: Thu, 18 Feb 1999 22:50:22 EST
From: PYROGOD4@aol.com
I've been to a 3-D miniature haunted house at Hades Haunted House here in Chicago. Although it was short, I liked it alot. Before entering you were given a pair of 3D glasses and you then entered the HH. On the walls were fluorescent designs and halloween graphics and such. Psychotic clowns chased you around and various actors with neon costumes and such. If it was a full length house I would definetily come back. I think these 3D houses illuminated with black lights are a great idea. SILO ERIC

Subject:

Re: HALL: 3-D restaurant & info.
Date: Tue, 23 Feb 1999 21:26:55 -0500
From: "John Denley" <boneyard@erols.com>
The secret is a very diluted white vinegar bath! Real cheap, easy, and very safe! I re-used 100 pairs of glasses on approx. 40,000 people! 21 pairs were broke! I didn't even touch the other 400 I had purchased! The effect s sooooo much better with the better glasses! You wont be sorry, I've built 4 of these damn things already!

Subject:

Re: Re: HALL: black oozs
Date: Sat, 20 Feb 1999 12:01:55 EST
From: Magic84565@aol.com
How a bout a gian wall of bloody, turning gears with chains and wire coming out with bit of fleash on them. This could be a tie in with the two themes.

Subject:

HALL: Haunt Rumors
Date: Mon, 22 Feb 1999 22:12:16 EST
From: ScottM2251@aol.com
Has anyone ever planted rumors about their haunt actually being haunted?
I always thought it would be neat to occasionally tell people that an effect was not something you had planned. Such as: "Wow! That ghost in the hallway was really cool!" "What ghost? We don't have any effects there."
Or have some patrons 'overhear' a conversation amongst employees of the haunt: "This is weird guys! People are starting to see ghosts where we didn't put any! Shhh.... the customers can hear us."
Or put some shills in the line to talk up rumors about the place: "I heard some guy got trapped in there in the off season and died! People have seen his ghost in there, man!"
I know Incubus created hi own urban legend for his haunt ;) . Anyone else try this? Regards, Scott Messinger

Subject:

Re: HALL: Haunt Rumors
Date: Mon, 22 Feb 1999 23:14:53 -0500
From: mrscary@kiva.net
At 10:12 PM 2/22/99 EST, you wrote:
>Has anyone ever planted rumors about their haunt actually being haunted?
-Although not "planted", our place has had it's share of ghost stories.... A listmember's wife will not go back into the building after what she saw inside....And her husband (who was with her the whole time) did not witness anything.
-One season, a group was stopped by the radio host outside and they talked about a scene that was not there....and a character we did (and still don't) have...(same apparition as above).
-We also have a photo of "something" captured from '97. Several photographers cannot explain it...
-Our building was constructed as a Church, original pastor: Mr. Butcher. (I like to tell folks the cemetery is still there...they only moved the Headstones...When in fact, there was never a cemetery to begin with. :)
-We have been in touch with a few "ghost hunters", but none have actually inspected the place since the "ghost" is...er...has been, non-violent.
-Do we elaborate on the stories? I donno, but it sure makes life interesting.
-We had a couple actors tell me they stayed all night (with permission) in the building, but they didn't get there till 3 am, and were gone by 8....I don't consider that "all night". Their night went uneventful, aside from the fact neither remember turning off the radio...
-To date, the only video, or photos from inside that turned out o.k. were for commercials....all other attempts have failed....Even another listmember's camera failed to work once inside...Every attempt to do a "live remote" from inside has failed.
-Do I believe? I hate to say...but I've had my fair share of shivers. Besides, it keeps the vandals out. :) ~John J

Subject:

Re: HALL: Room idea of the week
Date: Wed, 3 Mar 1999 07:47:10 EST
From: JMeils42@aol.com
Hey Guys!
I think I fell behind a week on this offering. It's not that I've run out of ideas, but rather that booth building has taken up every spare second of time. You'll note that this is being written at 5:30 am Colorado time. (Couldn't sleep, even after working 'round the clock. I'm a little punchy, so take this into account when reading the following room ideas.)
The "What the Hell?" Room
This one will take some engineering.
The patrons enter the room, which is completely dark. There is a clap of thunder flash of lightening, and the room is revealed to be a fairly simple, furniture-less room in a haunt......darkness again.
On the second flash, the room is revealed to have completely changed! Now the walls are bloodstained, or have altered into some kind of jarring, difficult to look at pattern.
Third flash: back again to the old house room it was before.
This effect is similar to the old "quick change" model kits we used to play with as a kid. Each of the room's wall panels are hinged, and linked together by a single rod. They shift back and forth like venetian blinds under the cover of darkness.
The "Lose Your Cookies" Strobe Room
Surprisingly effective for such a simple effect. You create a simple winding passageway out of white walls lit by a strobe set to an annoying 20 pulse per sec level. To really mess people up, try airbrushing some patterns on the walls from this site: <A HREF="http://www.cacr.caltech.edu/ismap/image.html"> Xmorphia</A>
That's it for this edition....
Expect three room ideas next time....since I won't be around until a week after Transworld. Remember, if you're going to the show, please stop by the "DiaboliCo / Safe-Tex" booth.... It'll be the gothic, Lovecraftian / mad scientist thing towering over everyone else outside the Dark Zone. Joe

Subject:

Re: HALL: Room idea of the week
Date: Wed, 03 Mar 1999 09:50:06 -0500
From: Leonard Pickel <leonard@hauntedattraction.com>
These are great Joe thanks!
> The "What the Hell?" Room
A simpler way to do this, would be to use the old blue light/red light gag. Two sets of lightning lights and different colors of paint on the walls!
>The "Lose Your Cookies" Strobe Room
We use one of these in Myrtle Beach. We took white walls and a ketchup squert bottle full of red paint and made bleeding gashes on the walls.
>Remember, if you're going to the show, please stop by the
>"DiaboliCo / Safe-Tex" booth.... It'll be the gothic, Lovecraftian / mad
>scientist thing towering over everyone else outside the Dark Zone.
Sounds like you win the most creative booth at the show award =) Leonard

Subject:

RE: HALL: Room idea of the week
Date: Wed, 3 Mar 1999 10:58:40 -0600
From: David Kiihne <daveki@fes.org>
Joe (JMeils42@aol.com) wrote:
>The "What the Hell?" Room
Leonard already offered the red/blue lighting idea. Another thought would be to borrow from the on-going "glow-in-the-dark painting" thread. You might be able to paint the blood stains (and perhaps a scrawled "HELP!" or "REDRUM") with paint that glows red(-ish) under black light. Under normal lighting the room looks normal. After the blackout, bring up the black light along with the (dimmed) normal lighting to see the "blood." Just another thought to effect a room change with no moving parts or slat lines to worry about. Any other ideas, list?
>The "Lose Your Cookies" Strobe Room
I went to the site you mentioned (<http://www.cacr.caltech.edu/ismap/image.html>) and set one of the images as a tiled wallpaper on my computer. I had a headache in under a minute! UGH! :) Since the images are "tile-able" you may be able to have custom wallpaper made to spare your painters some work. A couple other ideas I've seen used for strobe rooms (or, in this case, hallways). A VERY talented artist friend painted B&W images of classic horror movie monsters (Frankie, Drac, Wolfie, etc.) on the walls of a strobe room. Then, when the guests walked through, he got dressed in his Shadow outfit (which was also B&W) and stood motionless against the wall where there was an opening. About every 3rd group or so, he would move and get a BIG reaction. He didn't even have to move much most of the time. Some groups would be looking at the artwork and talking about either how good it was or when they saw that particular movie and when they got to him, they'd scream if he just turned his head toward them. He would also position himself in another blank spot that the guests would face AWAY from on their way out of the room. Once they were past him (but still in the room) he would step out about 2 feet away from the wall and maintain his original pose. Some groups wouldn't notice and just walk out of the room. Once in a while, though, someone would turn around and see that one of them had come out of the wall. He said the reaction to that was priceless. :) Another thing done (in the same room actually) was to paint the floor with a B&W grid pattern and then skew it to look like a depression or even a hole in the middle. People invariably walked around the "hole" in the floor. You could do the same thing with the walls and make a "wavy" grid that also disorients them. Or you could also paint a dark doorway and see how many try to walk through. Although this is a bit mean-spirited and could actually get someone hurt. Hmmm. That was good. More ideas! More, MORE! FEED ME, SEYMOUR!! ;) Dave - daveki@fes.org

Subject:

Re: HALL: operating table
Date: Fri, 05 Mar 1999 03:10:51 -0500
From: mrscary@kiva.net
While doing a few pop-up effects for a client, (Using the parallel set-up) I took one and set it up 90 degrees off, and put one of our fuzzy Spiders on it. As people approached, they see a spider, next to a wall on the floor...Then when triggered, the spider would jump OUT 4 or so feet while jumping UP about 3 feet -way fast!-.... Sort of like the set-up to the Corpsealater. This spider-slinger thingie was the source of many bladder-losses. ~JJ

Subject:

Re: HALL: After all these years (pt.2)....
Date: Sat, 06 Mar 1999 01:17:47 -0500
From: mrscary@kiva.net
The original plan (when there was going to be more room) was to theme the haunt as "The William B. Frigid Mortuary School or (School of Embalming)." I was hoping to work the whole haunt from a "Institution" aspect and not locked into one general idea (Funeral home). Using a "school" as the platform would allow: Library, Theatre, Dorms, Cafeteria, Gym, Hearse garage, Casket manufacturing, Grave Digging 101, etc... All kinds of classes, Instructors, the possibilities were wide open. (There was 3 floors and over 80,000 sq ft to play with.) Some concept slogans were: "Where Life ends, Work Begins" "Better a Short life, than a Short Coffin" "We preserve history" "Where customers never complain" "We put the FUN in FUNeral Science" "The mind easy to preserve, hard to keep" I'm hoping that the building owners re-consider, I have a cool design in mind for the "University" Shirts. Heck, I might print them anyway. :) This year will be a blast! ~JJ

Subject:

Re: HALL: Room Idea of the week!
Date: Tue, 9 Mar 1999 23:36:06 EST
From: JMeils42@aol.com
Hi, Guys!
I just finished packing for Transworld, and have a few minutes to spew out another room idea before turning in. In April, I'll do 2 in one post, to cover the week I'll miss this month while I take some R&R in Illinois after the show.
This weeks room, I must say, is based on the work of another artist, Bob Flanagan. Some of you may remember him as being the subject of a documentary film last year, called "Sick"
Mr. Flannagan is afflicted with a degenerative nerve disease. As such, he's had to live on the edge of powerful sensation most of his adult life. (He's kind of an S&M performance artist.) Many of his works also deal with the subject of his impending death, and death in general....
Anyway, I highly recommend the film, and suggest you read up on his work. There's lots of stealable ideas here! For instance:
CUSTOMER CREEP OUT #001
This can be achieved in various ways, from a cut piece of cheap plastic mirror, to a sophisticated digital camera/projector set up. The audience member is encouraged to look through a face sized hole in a barrier of some sort. Sort of like those peep holes they provide for construction sites, or a cheesy photo op. Anyway, looking through, they see a body lying in a coffin....as they watch, the face changes into their own!
The Cheap Way: The body is unlit, and the lights go on only when the patron pushes his/her face to the opening. A simple mirror aligned with the hole provides the effect. You could rig the glass to be semi reflective and use a set of faders to alternate between a decomposed face and their own. (More effective!)
The Somewhat More Expensive Way: Use a TV camera and projector set up, similar to the ol' Madame Leota gag.
The Best and Most Expensive Way: Use a digital capture system, similar to the souvenir photos system. Take the photo of the customer enjoying themselves at a cheesy photo op without their knowing it....then send the stored pic to the projector inside the coffin body set up.... If it is done as line entertainment, you can time the photo to show up for the person and the group they are in....
In this set up, the coffin can be wide open, and the entire group with the patron will be amazed at the trick... There is something definitely chilling about seeing yourself in a coffin, unexpectedly. Joe "DiaboliCo"

Subject:

HALL: Re: Halloween prop product liability insurance
Date: Sun, 21 Mar 1999 21:46:38 -0800
From: "Graveyard Productions" <paulb@primenet.com>
I have found a company that offers really good rates for liability insurance. They are one of the largest insurance companies in the US. They specialize in mail-order companies. **BONUS** They even offer coverage for Haunted Attractions, they quoted me the same coverage that I paid Allied last season, and they beat them....and not by a few bucks either. I suggest to at least get a quote from them for your stuff for this year. The Parent company is Zurich Insurance Companies, I got my coverage from a local broker "KOHLHASE INSUSRANCE" their PH# 602-832-8370, ask for Lori. I'm sure she can direct you to a local contact if needed. Hope this helps - Paul Boyd

Subject:

RE: HALL: Contest - hay ride idea..
Date: Mon, 22 Mar 1999 13:20:42 -0800
From: Brandy Thorp <brandyt@microsoft.com>
Ok, here is an idea scripted for a haunted hay ride type attraction, but it could probably be changed and used in many different situations.... Assumptions: You are the guest. You are in the back of some kind trailer. The driver of the tow vehicle (Guide) has been giving the speal as we've go through the ride. Guide: Well, folks looks like we made it through the graveyard alive, at least for now (evil laugh). Next stop is Dracula's castle!
You can see a lighted castle up ahead, but suddenly from a small dirt track to the side of the main path, several bikers turn on their lights and start revving their engines.
Guide: Oh No! A click sound like they've tried to change radio frequencies.
"Security, Security, Come in! Security, we have a situation! Come in! May Day! Security! (screaming now.) You see: A group of bikers. The old kind of bikers, just released from prison. They circle the little tram repeatedly revving their bikes. Guide: Gets out of the car and says to the lead biker: (shrilly) "Excuse me, but this is private property. You are going to have to leave. We have a restraining order!" Head Biker: Get lost. (Knocks guide out of the way roughly and jumps into the car). The car makes a sharp turn down what is obviously NOT the way the ride should continue (a dark 2 lane road, instead of the brightly lit road with a gleaming castle just in sight ...) The car goes bumping along being circled by bikers. It stops after a while at a tar shack that would make the uni-bomber proud. The bikers force people off the trailer and into the shack. Inside the shack you can sell t-shirts and have photo ops, but most importantly there is a clear exit in the back that leads down a path to the parking area.

Subject:

Re: HALL: This years haunt
Date: Mon, 22 Mar 1999 18:20:55 EST
From: Beetljuse@aol.com
Hey, that's my old budget ! You got to start somewhere. I've been working with the '99 haunt idea for a while now - since last year's maiden commercial voyage. We are playing off a character that worked well, Master of the Manor sort of guy. Originally we planned to create a "legend" around him but I accidentally stumbled upon a better way to develop the story. I came up with a very authentic looking newspaper clipping covering a bizarre series of murders that occurred in the manor - 13 bodies that disappeared after their discovery. I followed this with another clipping dated 50 years later and finally one that is recent. All of them build the story to a "legend-like" status while giving patrons and sponsors a real feel for the storyline and will tie it all together nicely when they do enter the haunt. We are reproducing the "clippings" in poster form for the walls of our entry room which contains a kiosk with a monitor that plays a video loop "newscast" further bolstering the "legend". Any of you out there got any suggestions ? Be kind though, it's hot enough on this list already ! George

Subject:

Re: HALL: Glass/Mirror
Date: Tue, 23 Mar 1999 12:33:11 -0800
From: Chuck Rice <Chuck@WildRice.com>
At 12:54 PM -0500 1999/03/23, Mark & Anna Wehr wrote:
> Here I am, another lurker emerging from the deep, dark shadows of the list. I have a question and am hoping I can get some ideas or suggestions. My husband is a glazier (glass industry) and is able to get me all the glass and/or mirror pieces I could possibly want. Is there anything I could do with or a way to use the glass/mirrors in my small home haunt? Have to get moving here, ONLY seven months to go! Thanks, Anna>
I was just thinking about mirrors today. I was thinking that a Triskaidekaphobia Room (fear of 13) might be neat. In that room there would be all sorts of bad luck. 13's, Ladder over the path, Hat on the bed, etc. One of the things I was thinking of would be breaking a mirror. I thought that I could set up a broken mirror in a frame with an unbroken mirror in front of it in a channel so that the unbroken mirror could slide down into the wall. When I wanted the mirror to 'break', I would pull a trigger and make a flash and sound while the unbroken mirror dropped revealing the broken one. There would need to be some sort of spring cushion to catch the good mirror so that it would not really break. It might be neat to have 5 or 6 of these go off in rapid succession when the TOTs enter Room 13. Humm... That would be a good name for a haunt too. The Thirteenth Floor. That floor must be somewhere since it is missing in all of the hotels. You could find anything on The Thirteenth Floor. -Chuck-

Subject:

HALL: Using a TV or PC in your haunt
Date: Tue, 23 Mar 1999 19:31:00 -0800 (PST)
From: Incubus and Spidella <hauntedchamber@yahoo.com>
"Sinister" Cindy wrote:
"...they were installing a TV in a bathroom (weird to me) behind a two-way mirror. When the TV is off, you just see a normal mirror, but when the TV is on, you see the image coming thru the glass. I thought that might work well for a ghostly image. If you had an image on a very dark background hopefully you wouldn't see the shape of the TV screen, but just the image in the center that you want to show. Haven't tried it to know if it'll work, but maybe someone else on the list has?" Several years ago I put my PC in the Haunted Chamber behind a rather thick black curtain. It was impossible to see anything was there at all. Then just before a group would get to where it was positioned, I would click the mouse which would begin a PowerPoint presentation that I had created. So as the group came around the corner, ghostly images would suddenly appear and disappear along with the instructions for what the group had to do next. It actually looked very bizarre and I got a number of comments on how much people liked it. It was simply a different way for me to tell another part of the Chamber legend and pass on additional instructions to the patrons. The thing that surprised me was how many people were actually frightened by it. Keep the change, Incubus